UPPER GRADES

High School & Middle School

MONDAY - THURSDAY

Workshop and Life Skills, 1.5

Students learn directly from professionals through hands-on experiences, exposing them to real careers and practical trade skills. Build, fix, create, and serve through real-world projects—such as constructing, repairing, or helping others—while applying entrepreneurial thinking through product creation, mock businesses, interview skills, and other real-world practices.

Economics and Entrepreneurship, 1.5

Students learn how money moves—from how the economy works to how dollars are earned, spent, saved, budgeted, and grown over time. Ideas like markets, portfolios, and decision-making come together, helping kids think in systems using mental models and frameworks, while developing skills in sales, marketing, copywriting, and AI tools.

Math Academy, 1.0

Math is mastered, not memorized. Through a proven online system, students move at their level, building speed, clarity, and real understanding—without gaps.

American History and Civic Foundations, 1.0

Using Hillsdale resources, students study American history and civics while developing reading, writing, and essay skills through classic texts and Western ideas.

Speech and Debate Fundamentals, 1.0

Clear thinking meets confident speaking. With LSAT-logical reasoning worksheets and live debates, kids learn to argue well, listen carefully, and communicate with precision.

Biblical Wisdom and Thought, 0.5

Scripture becomes a guide for life. Students trace the Old and New Testaments alongside the Wisdom Literature, drawing out truth that shapes everyday decisions.

FRIDAY

Flashcards, 0.5

Through flashcards, vocabulary study, and rapid recall practice, students strengthen retention, sharpen thinking, and build a foundation of essential knowledge.

Logic Games, 1.0

Thinking gets sharpened through play. Puzzles, strategy games, and logic challenges train students to spot patterns and solve problems with confidence.

Science Labs, 1.0

Science moves off the page and into the real world. Experiments, observation, and hands-on discovery make concepts visible and memorable.

Creative Arts, 1.0

A space to create, not just consume. Whether through writing, sketching, or music, students bring ideas to life and develop their creative voices.

Christian Apologetics, 1.5

Students learn to think through what they believe, defend it clearly, and speak about Christianity with confidence.

Sports & Games, 1.5

A fun and active period to end the week. Through sports and games, students build teamwork, enjoy competition, and strengthen friendships.

LOWER GRADES

Elementary

Monday - Thursday

Hands-On, 1.5

Kids develop practical life skills through real-world tasks. They learn measuring and basic tool use—building coordination and confidence working with their hands.

Math, 1.5

Numbers come to life through hands-on learning, visual tools, and steady practice. Students build strong foundations in counting, patterns, and problem-solving—developing both confidence and clarity.

Reading, 2.0

Reading is learned by doing it often and well. Through guided practice and immersive reading time, students grow in fluency, comprehension, and a love for understanding words on the page.

Language Arts, 1.0

Words are learned, shaped, and used with purpose. Students practice penmanship, grammar, and sentence structure while learning to express ideas clearly and correctly.

Bible Memory, 0.5

Students learn, discuss, and memorize Bible passages, with a focus on Proverbs, Psalms, and the New Testament.

Friday

Developmental, 1.5

A time to lock in the week’s learning—reviewing, practicing, and reinforcing key skills. This replaces Workshop and Apologetics from the upper grades.

Flashcards, Logic Games, Creative Arts, Science Labs, Bible, Sports & Games, 5.0

These hours follow elementary versions of the upper-grade classes on Fridays.

Lunch & Breaks

Lunch and breaks are built into each day, including a 30-minute lunch and 5–10 minute breaks each hour. Teachers may adjust timing based on student needs.

Breaks include downtime or games.